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Merry


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Trollololol (Political)
Posted 6 years ago by
Merry    
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It was a sunny day in the Russian empire. Then, upon the last month of it, a new playground called "refugia" was made.

The comrades were talking about a new, big ass empire to tie up the Russian empire they had been growing and protecting since the ethnica playground was about to be closed, forever.

But, their leader, Comrade 1, denied. When got asked why, He said;

"Im too tired lmao"


Hence, the comrades burried the idea of the new empire.

Feeling he had let his comrades down, Comrade 1 came up with an idea, without which we could not have been here. He said to us;

Hey, lets just play lowkey thru the server. We can be merc or some sht.


Thinking it was a good idea, the comrades accepted it and followed their leader to the new playground.

The comrades wanted to bring something from ethnica, a "theme". Then, LOTR was chosen, because it's the movie that Comrade 1 has watched for 278 times.

Names were chosen, it was time to decide where to start this idea. After 3 months of research, the comrades chose Qatar to begin it. With the dead countries surrounding them, and a high iron resource, it is a very ideal place for a beginning of an empire

But, behind it, there was a big, stupid, illuminati-like, and hillarious-if-it-works idea. Comrades 1 messaged his trustworthy men to go on a mission, which was to go as a sleeping cell to potentional big empires. No comrades knew who were the men he had sent, even the men themselves didnt know each other to prevent any leaks.

After sending the men, Comrade 1, with his loyalists built a little MU as a medium to be mercenary. Thus, "The Fellowship" was born. The members were active at trade channel to advertise their ability to merc. But, at the same time, they were watching the dynamics and progresses that were going in their surroundings.

The Fellowship was doing it for day after day, week after week. One of the sleeping cell was seeing this. He concluded that it was too many activities for a merc, the sleeping cell had doubted their leader's plan to be a merc. He asked;

Are we goin to fk sht up?


Comrade 1 answered;

Nah, Qatar is gonna be a small, chill empire.


True story








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About the game:


USA as a world power? In E-Sim it is possible!

In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

Work for the good of your country and see it rise to an empire.

Activities in this game are divided into several modules. First is the economy as a citizen in a country of your choice you must work to earn money, which you will get to spend for example, on food or purchase of weapons which are critical for your progress as a fighter. You will work in either private companies which are owned by players or government companies which are owned by the state. After progressing in the game you will finally get the opportunity to set up your own business and hire other players. If it prospers, we can even change it into a joint-stock company and enter the stock market and get even more money in this way.


In E-Sim, international wars are nothing out of the ordinary.

"E-Sim is one of the most unique browser games out there"

Become an influential politician.

The second module is a politics. Just like in real life politics in E-Sim are an extremely powerful tool that can be used for your own purposes. From time to time there are elections in the game in which you will not only vote, but also have the ability to run for the head of the party you're in. You can also apply for congress, where once elected you will be given the right to vote on laws proposed by your fellow congress members or your president and propose laws yourself. Voting on laws is important for your country as it can shape the lives of those around you. You can also try to become the head of a given party, and even take part in presidential elections and decide on the shape of the foreign policy of a given state (for example, who to declare war on). Career in politics is obviously not easy and in order to succeed in it, you have to have a good plan and compete for the votes of voters.


You can go bankrupt or become a rich man while playing the stock market.

The international war.

The last and probably the most important module is military. In E-Sim, countries are constantly fighting each other for control over territories which in return grant them access to more valuable raw materials. For this purpose, they form alliances, they fight international wars, but they also have to deal with, for example, uprisings in conquered countries or civil wars, which may explode on their territory. You can also take part in these clashes, although you are also given the opportunity to lead a life as a pacifist who focuses on other activities in the game (for example, running a successful newspaper or selling products).


At the auction you can sell or buy your dream inventory.

E-Sim is a unique browser game. It's creators ensured realistic representation of the mechanisms present in the real world and gave all power to the players who shape the image of the virtual Earth according to their own. So come and join them and help your country achieve its full potential.


Invest, produce and sell - be an entrepreneur in E-Sim.


Take part in numerous events for the E-Sim community.


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