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RankPL


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Refugia's World War (Military)
Posted 8 years ago by
RankPL    
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It's only 11 days since I wrote my last article. Not even 2 weeks, but in game it's a lot of time. For example, if you are well organized you can conquer in this time 16 regions if you fight one by one. That's mean you can beat to the ground almost 3 countries, if you will hold only one front. A lot of time... and I'm really glad, that Refugia's community used this time well and there is something about what I can write




Game rules has changed. Swiss signed NAP with Nigeria, Poland siged NAP with Kazachstan, whole world start resistence against force created just after server started. We sucessfully stoped Ghosts in their "killing server" mission. Many countries (without any cooperation history before) joined forces to stop domination of Balkan alliance - nothing strange here... Look in the past how history of Balkans looked like and you will be sure, you don't want them to rule here

Countries of Ghost alliance now try to prove that everyone around are part of big conspiracy. That they are victims of too OPed Five alliance and friends Can't see that when you try with everyone, everyone can answer In private conversations they try to find allies even between people who they attacked in first days xD Between countries about which they were writing humoristic articles and shouts That's really pathetic guys, rly. You felt down almost deep as Tunisia.

Ah... Tunisia...



I wrote short history about them in previous art, but let's make it clear. There is no doubt that Tunisia is biggest loser on this server (I know, you thought Ghosts are - Ghosts thought Kazakhs are, but no...). They joined alliance who helped them, then in moment of weakness they changed side and just after that "their" side start loosing. Big fail, isn't it ?

Some smart people was saying that we shouldn't trust them, but power of rebelion against Ghost was stronger. Even if one of leaders was wearing avatar of Bosnian MU from Classica. Bad luck. Now you all know Nsq is traitor and for sure it will be very helpfull on next temporary servers. Hope so noone else will make mistake by trusting him and Tunisia :*



Yeah, I forgot about them when I started to write this article too. You remember this country with "multisomething MU" and crew of players who thought that calling themselves and using nick "multi<randomnumber>" is funny? I remember. They were playing for Slovakia and joined OP Ghosts in first days. Without [EDIT] bigger problems they beaten Czechs, Germans and tried more. But then Poland and Lithuania joined war and well... there was no resistence, you get it? Just after first lost battles, they just flew and stop fighting. If you will try to find them, don't waste you time - pro tip from me for free - they are in Bosnia, but tsss, it's a secret.



Macedonia (called also Republic of Macedonia) leaved Africa. If you forgot, yeah, they're still on map and they're in Ghosts too. Using Ghosts offensive and sailor's week they came to Mauritania and well... that's all. Nothing bigger, cause they aren't here again after few days. Short story, but if someone will ask, they can write they were in Africa :V

In Ghosts is also Romania. I guess it's only country from this alliance which isn't in defensive or isn't loosing regions - allies for sure will be graceful for taking regions of half dead countries instead helping them xD Anyway - good luck for them when Slovenia will be cleared




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USA as a world power? In E-Sim it is possible!

In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

Work for the good of your country and see it rise to an empire.

Activities in this game are divided into several modules. First is the economy as a citizen in a country of your choice you must work to earn money, which you will get to spend for example, on food or purchase of weapons which are critical for your progress as a fighter. You will work in either private companies which are owned by players or government companies which are owned by the state. After progressing in the game you will finally get the opportunity to set up your own business and hire other players. If it prospers, we can even change it into a joint-stock company and enter the stock market and get even more money in this way.


In E-Sim, international wars are nothing out of the ordinary.

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The international war.

The last and probably the most important module is military. In E-Sim, countries are constantly fighting each other for control over territories which in return grant them access to more valuable raw materials. For this purpose, they form alliances, they fight international wars, but they also have to deal with, for example, uprisings in conquered countries or civil wars, which may explode on their territory. You can also take part in these clashes, although you are also given the opportunity to lead a life as a pacifist who focuses on other activities in the game (for example, running a successful newspaper or selling products).


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